Tal

Table - DreamWorks Animation
Texture + Shading

Example to showcase how detail I can be when working super closeup on regular objects. We literally see Turbo (snail) this close to the table. These are real camera shots from production. It is shown when Turbo is watching TV and getting inspired to race in the movie. The prop had to maintain a high-res look even with the camera facing down on it very close. Legs are also visible in further shots, so those had to be high-res as well.

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev

Table, DreamWorks Animation
Role: Lookdev